/Post-processing-Demo

Demo for post-processing implement in Unity.

Primary LanguageShaderLabMIT LicenseMIT

Post-processing & Procedual Shading Demo

Demos for post-processing & procedual shading learning.

Develop with Unity 2019.2.6f1

Implement by extending Unity Built-in Render Pipeline with Command Buffer.

Post-processing demo in Assets/Scenes/Postprocess

Procedual demo in Assets/Scenes/PerlinNoise

Implemented Post-processings

Implemented procedual shadings

  • Perlin Noise generating.
  • FBM based noise rendering.
  • Ray-marching terrain rendering.
  • Noise texture with domain wraping.