/Udacity_VR_PerformanceBounceback

The third project for the Udacity VR High Immersion course

Primary LanguageC#MIT LicenseMIT

Udacity VR Performance Bounceback 

by Chikashi Miyama

 

  • with new Steam SDK

  • tested with Oculus Rift

  • Unity version. 2017.4.15f

  • time spent for the project : 2 days

  • the point I liked: profiler and light probes

  • challenge for me: caching