chirag9510's Stars
m3y54m/Embedded-Engineering-Roadmap
A comprehensive roadmap for aspiring Embedded Systems Engineers, featuring a curated list of learning resources.
danielscherzer/NotepaddPP-glsl-integration
GLSL custom language for Notepad++
chrislgarry/Apollo-11
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
FiloSottile/age
A simple, modern and secure encryption tool (and Go library) with small explicit keys, no config options, and UNIX-style composability.
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
id-Software/DOOM
DOOM Open Source Release
KhronosGroup/glTF-Sample-Assets
To store all models and other assets related to glTF
hanickadot/compile-time-regular-expressions
Compile Time Regular Expression in C++
Immediate-Mode-UI/Nuklear
A single-header ANSI C immediate mode cross-platform GUI library
nvpro-samples/gl_occlusion_culling
OpenGL sample for shader-based occlusion culling
fegennari/3DWorld
3D Procedural Game Engine Using OpenGL
gametutorials/tutorials
This holds the tutorials for GameTutorials.com
mtrebi/memory-allocators
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
ericniebler/range-v3
Range library for C++14/17/20, basis for C++20's std::ranges
kosua20/Rendu
A simple realtime graphics playground for experimentations.
Gforcex/GPU-Book
ShaderX, GPU Pro, GPU Zen
endless-sky/endless-sky
Space exploration, trading, and combat game.
SaschaWillems/Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
potato3d/azdo
AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU
fendevel/Guide-to-Modern-OpenGL-Functions
A guide to using modern OpenGL functions.
shff/opengl_sky
Pure-shader sky and cloud rendering in OpenGL
viveksharma180/android_frameworks_base
tomdalling/opengl-series
Code to accompany a series of OpenGL articles on tomdalling.com
vurtun/nuklear
A single-header ANSI C gui library
McNopper/OpenGL
OpenGL 3 and 4 with GLSL
kmammou/v-hacd
Automatically exported from code.google.com/p/v-hacd
alecjacobson/common-3d-test-models
Repository containing common 3D test models in original format with original source if known and obj mesh
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API