A personal library of Unity utilities.
This library has three goals:
- To serve as a public repository that can represent my programming capabilities.
- To serve as a minimal-dependency library that can be plugged to any Unity project.
- Which means only built-in packages.
- To improve code reuse across my personal projects.
.NET Standard 2.1
- Unity 2021.3.6f1 (DLLs come with your Unity installation)
- Open the Visual Studio solution in the Source folder w/ Visual Studio.
- Set to build mode to "Release", and build the solution.
- The solution is set up so that the DLL (ChocoUtil.dll) inside the release folder is cloned to Assets/Plugins/ChocoUtil.
- Run tests inside Unity as necessary. They're put under the Tests folder and can be run using the Test Runner window.