A library that unifies both android and iOS chromecast sdk
$ npm install react-native-google-cast --save
$ react-native link react-native-google-cast
- This library requires Cocoapods to manage Chromecast SDK.
- Add
pod 'google-cast-sdk'
to your Podfile. This is the easier way to have the SDK up to date.
##Usage##
// Require the module
import Chromecast from 'react-native-google-cast';
// Init Chromecast SDK and starts looking for devices
Chromecast.startScan();
// Does what the method says. It saves resources, use it when leaving your current view
Chromecast.stopScan();
// Returns a boolean with the result
Chromecast.isConnected();
// Return an array of devices' names and ids
Chromecast.getDevices();
// Gets the device id, and connects to it. If it is successful, will send a broadcast
Chromecast.connectToDevice(DEVICE_ID);
// Closes the connection to the current Chromecast
Chromecast.disconnect();
// Streams the media to the connected chromecast. Time parameter let you choose
// in which time frame the media should start streaming
Chromecast.castMedia(MEDIA_URL, MEDIA_TITLE, MEDIA_IMAGE, TIME_IN_SECONDS);
// Move the streaming media to the selected time frame
Chromecast.seekCast(TIME_IN_SECONDS);
// Toggle Chromecast between pause or play state
Chromecast.togglePauseCast();
// Get the current streaming time frame. It can be use to sync the chromecast to
// your visual media controllers
Chromecast.getStreamPosition();
##Events## Chromecast uses events to let you know when you should start playing with the service, like streaming the media.
// To know if there are chromecasts around
DeviceEventEmitter.addListener(Chromecast.DEVICE_AVAILABLE, (existance) => console.log(existance.device_available));
// To know if the connection attempt was successful
DeviceEventEmitter.addListener(Chromecast.DEVICE_CONNECTED, () => { /* callback */ });
// If chromecast started to stream the media succesfully, it will send this event
DeviceEventEmitter.addListener(Chromecast.MEDIA_LOADED, () => { /* callback */ });
##Constants##
DEVICE_AVAILABLE,
DEVICE_CONNECTED,
DEVICE_DISCONNECTED,
MEDIA_LOADED,
##Example## Refer to the example folder to find an implementation of this project
Contributions are welcome !