To support my continued work on this module! https://ko-fi.com/gambit07

A collection of automated items, spells, feats, and anything else I decide to do! This module primarily uses MidiQOL along with other synergistic modules to achieve these automations, credit to tposney, caewok, zhell, aedif, and saibot for all of their relevant modules.

Dependencies V11

Midi QOL
Active Auras
Dfreds Convenient Effects
Warp Gate
Effect Macro
Template Macro
Sequencer
socketlib
Dynamic effects using Active Effects

Dependencies V12

Midi QOL
Active Auras
Sequencer
socketlib
Dynamic effects using Active Effects
Region Attacher

Instructions:

Most of my automations exist as an item in my compendiums, which are labeled as GPS [Automation Item Type]. Each automation item in a compendium will include an item description with the required dependencies, and any relevant information related to the setup of the item. To use these automations, you can simply replace the item on the characters sheet with the item from my compendium. Alternatively, this module is also integrated with Chris Premades modules 'Medkit' button. This is a button on the item sheet which can be pressed to automatically import an item automation, based on compendium priorities within the Chris Premades module. To setup my module for proper integration with Chris Premades see the screenshot below:

cpr_medkit

Finally, my more complex automations are setup within my modules settings page. Simply select the appropriate checkboxes and options to activate these automations. Video below:

settingsMenu.mp4

I feel like videos are the best way to see these type of automations, so including a partial list of videos below. I'll continue to add more over time.

Opportunity Attack (click to expand)

  • This automates opportunity attacks while taking into account opportunity attack specific features of the Sentinel feat, War Caster feat, Polearm Master feat, and Battle Master Fighters Brace feature. This feature will only function while actors are in combat. Note: The Sentinel part of this automation does not stop a token from moving when hit.
  • Opportunity Attack will account for the following features/spells when on an actor:
    • Feat: Mobile
    • Feat: Polearm Master
    • Feat: Sentinel
    • Feat: War Caster
    • Fighter Feature: Battle Master - Brace
    • Fighter Feature: Battle Master - Riposte
    • Generic Effect: Charmed (Against Charmer)
    • Generic Feature: Disengage
    • Goblin Feature: Nimble Escape - Disengage
    • Monster Feature: Deadly Reach
    • Monster Feature: Flyby
    • Rogue Feature: Swashbuckler - Fancy Footwork
    • Spell: Arms of Hadar
    • Spell: Confusion
    • Spell: Dissonant Whispers
    • Spell: Kinetic Jaunt
    • Spell: Shocking Grasp
    • Spell: Slow
    • Spell: Staggering Smite
    • Spell: Zephyr Strike
opportunityattack.mp4

Counterspell (click to expand)

  • This automates counterspell and includes handling for:
    • Improved Abjuration
counterspell.mp4

Silvery Barbs (click to expand)

silverybarbs.mp4

Cutting Words (click to expand)

cuttingWords.mp4

Poetry in Misery (click to expand)

poetryinmisery.mp4

Lantern, Bullseye (click to expand)

  • This automates the bullseye lantern with a bullseye lantern animation and lighting
BullseyeLantern.mp4

Lantern, Hooded (click to expand)

  • This automates the hooded lantern with a hooded lantern animation and lighting
HoodedLantern.mp4

Torch (click to expand)

  • This automates torches with animation and lighting
Torch.mp4

Rod of the Pact Keeper (click to expand)

  • This automates the Rod of the Pact Keeper, including buffs to spell dc and spell attack, as well as item uses to recover spell slots
RodOfThePactKeeper.mp4

Staff Of Withering (click to expand)

  • This automates the Staff of Withering, including charge uses and damage application + save and effect handling
StaffOfWithering.mp4

Cloud of Daggers (click to expand)

  • This automates Cloud of Daggers, will only work while in combat.
cloudofdaggers.mp4

Stroke of Luck (click to expand)

  • This automates the Rogue Feature, Stroke of Luck. This automates Attack Roll, Ability Check, and Skill Check components, and adds a homebrew option (disabled by default) for Saving Throws as well.
strokeofluck.mp4

Divine Sense (click to expand)

  • This automates the Paladin feature Divine Sense. This is primarily if you don't want to use the vision5e setting where divine sense is always active.
divinesense.mp4

Circle of Power (click to expand)

  • This automates the spell Circle of Power. It covers magic resistance as well as no damage on magical effect saving throws where you would take half damage on a save. This requires the magic effect midi property being set for damage spells.
circleofpower.mp4

Dragon's Breath (click to expand)

  • This automates the spell Dragon's Breath

Placeholder

Ill Omen Bow (click to expand)

  • This automates the homebrew item Ill Omen Bow
ill_omens.mp4

Defile Ground (click to expand)

  • This automates the Druid feature Defile Ground
defileground.mp4

Confusion (click to expand)

  • This automates the spell Confusion
confusion.mp4

Portent & Greater Portent (click to expand)

  • This automates the Wizard features Portent and (at the appropriate level) Greater Portent
portent.mp4

Aura of Conquest (click to expand)

  • This automates the Paladin feature Aura of Conquest
auraofconquest.mp4

Tentacles (click to expand)

  • This automates the Mindflayers Tentacles feature.
tentacles.mp4

Conquering Presence (click to expand)

  • This automates the Paladin Conquering Presence feature
conqueringpresence.mp4

Transient Healing (click to expand)

  • This automates the homebrew feature Transient Healing
TransientHealing.mp4

Rust Metal (click to expand)

  • This automates the Rust Monster feature Rust Metal
RustMetal.mp4

Nova (click to expand)

  • This automates the homebrew feature Nova
nova.mp4

Scornful Rebuke (click to expand)

  • This automates the paladin feature Scornful Rebuke
scornfulrebuke.mp4

Hunter's Sense (click to expand)

  • This automates the Ranger feature Hunter's Sense
hunterssense.mp4

Holy Aura (click to expand)

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Healing Surge (click to expand)

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Heated Body (click to expand)

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Perfect Self (click to expand)

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Enervation (click to expand)

enervation.mp4

Scatter (click to expand)

scatter.mp4

Stinking Cloud (click to expand)

stinkingcloud.mp4

Identify (click to expand)

identify.mp4

Mind Blast (click to expand)

mindblast.mp4

Motivational Speech (click to expand)

motivationalspeech.mp4

Black Tentacles (click to expand)

blackTentacles.mp4

Enemies Abound (click to expand)

enemiesabound.mp4

Ray of Sickness (click to expand)

rayofsickness.mp4

Dissonant Whispers (click to expand)

dissonantwhispers.mp4

Vicious Mockery (click to expand)

viciousmockery.mp4

Tasha's Hideous Laughter (click to expand)

hideouslaughter.mp4

Entangle (click to expand)

entangle.mp4

Infestation (click to expand)

Placeholder

Staff of Rooted Hills (click to expand)

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Cause Fear (click to expand)

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Healing Glyph (click to expand)

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Drawing the Hearth (click to expand)

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Electric Eels (click to expand)

electricEels.mp4

Toll the Dead (click to expand)

Placeholder

Festering Fever (click to expand)

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Contagious Healing (click to expand)

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Shroom of Doom (click to expand)

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Cecily's Stormshot (click to expand)

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Grim Siphon (click to expand)

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Dipolar Gauges (click to expand)

dipolargauges.mp4

Fighting Style Protection (click to expand)

fightingStyleProtection.mp4

Fighting Style Interception (click to expand)

fightingStyleInterception.mp4

Cloud Rune (click to expand)

cloudRune.mp4