Issues
- 2
Possible outline issues fix on build
#13 opened by Mufalder - 3
Does it work on URP
#27 opened by amromezzat - 1
- 2
Outline doesn't work if there is an outlined object behind it if set to visible or in front of it if set to hidden/silhouette
#39 opened by littnukeGH - 0
Needs Orthographic camera support
#41 opened by Ralph-Laurence - 0
- 1
Occlusion Culling breaks outline
#21 opened by joshkbaker - 2
Per Object Update outline not showing.
#25 opened by andbloom - 0
Remove outline of Instantiated object not working
#37 opened by kipBO - 1
- 0
How to ensure outline is at correct "depth"?
#32 opened by josephmalam - 1
- 1
Does not Outline the whole object
#28 opened by EpiEmanuel - 1
No work as expected on mobile devices
#9 opened by Hukha - 0
Namespace issue with DOTWEEN
#29 opened by pkplonker - 2
Sometimes there are a lot of GC Alloc in Awake
#19 opened by corle-bell - 5
- 1
Memory leak issue
#14 opened by ilijastevanovic - 2
- 1
- 11
Overlapping objects
#2 opened by son1cman - 4
Support for SkinnedMeshRenderer?
#1 opened by f0ff886f - 0
Outline have little holes (Picture)
#24 opened by FomaFomitch - 0
Fixed "static meshes have odd or none outlines (in build)" by disabling static batching
#18 opened by FinleyOderSo - 0
Outline broken on one model under certain angles
#16 opened by Nyrio - 1
Temporal Anti-Aliasing does not work
#12 opened by Bryan-Legend - 3
Outline Becomes Off Center in Build
#5 opened by kharyfiler - 0
Console error
#8 opened by clearskystudio - 0
- 0
Bug using outline on a 2D sprite
#3 opened by gngriffiths