/breeze.tooling

Utilities and tooling for Breeze

Primary LanguageC#

Breeze Tooling

This repo is for developer tools that help make it easy to use your domain model with Breeze.

Overview

The tools described herein form the tool chain set needed to generate TypeScript classes. They can be invoked from the console as per their respective usage. Initial input to this set of tools consists of the compiled DbContext and entities. The final output of the TypeScript Generator is a TypeScript class for each entity and optionally complex types found in the DbContext.

The environment of execution should have the following setup prior to invoking the tools:

  • Node.js should be installed. This is available at nodejs.org.
  • Node.exe should be in the PATH environment variable

The following prerequisites are recommended for better understanding:

  • Node.js
  • Breeze.js
  • Handlebars.js

Metadata Generator

Metadata Generator is the first tool in the tool chain for Entity Framework. It accepts the DLL containing the DBContext and generates metadata.

PocoMetadata

PocoMetadata is the first tool in the tool chain if you are not using Entity Framework or other ORM. It is a tool that generates Breeze metadata from a C# domain model, optionally containing Data Annotations.

TypeScript Entity Generator

TypeScript Entity Generator is the second tool in the tool chain if you are generating non-module entities. It accepts CSDL or Breeze native metadata from the Metadata Generator and generates TypeScript classes relevant to a DbContext and entities.

TypeScript Module Generator

TypeScript Module Generator is the second tool in the tool chain if you are generating ES6 module entities. It accepts CSDL or Breeze native metadata from the Metadata Generator and generates TypeScript modules relevant to a DbContext and entities.

Complete Tool Chain (PowerShell)

A PowerShell script is used to execute the Metadata generator and TypeScript generator in the proper sequence with one command line. See the TypeScriptEntityGen README for usage.

Complete Tool Chain (Gulp)

A Gulp script is used to execute the Metadata generator and TypeScript generator in the proper sequence with one command line. See the TypeScriptModuleGen README for usage.

Using the generated TypeScript code

A comprehensive example that uses the tooling chain can be found here in the form of an Angular 2 application: https://github.com/Breeze/temphire.angular2

The usage of the generated TypeScript classes depends on whether the Entity Generator or the Module Generator was used.

In both cases, the resulting scripts must be loaded. For the entity generator, this is typically done by statically loading the entity and helper scripts in the index.html.

<script src="path/to/generated/code/_RegistrationHelper.js"></script>
<script src="path/to/generated/code/Customer.js"></script>

For the module generator, we import the necessary modules and then use a module loader like system.js or a bundler like webpack to load the scripts at runtime.

import { RegistrationHelper } from 'path/to/generated/code/registration-helper';
import { Customer } from 'path/to/generated/code/entity-model';

However, in both cases the required step for the generated entity classes to be used by Breeze, is to invoke the registration helper, which registers all the constructor functions with Breeze.

RegistrationHelper.register(metadataStore);