ME.ResourceCollector

ME.ResourceCollector - it's a simple tool to measure assets and gather dependencies to avoid AssetBundle/Addressables duplicates.

License: MIT





Install

Using submodule

Add as a submodule this repository https://github.com/chromealex/ME.ResourceCollector and choose target directory Assets/ME.ResourceCollector.

Using Unity Package Manager

  1. Open Packages/manifest.json file.
  2. Add ME.ResourceCollector to your dependencies section:
{
  "dependencies": {
    [HERE ARE OTHER PACKAGES]
    "com.me.resourcecollector": "https://github.com/chromealex/ME.ResourceCollector.git"
  }
}

Run

Choose Tools/ME.ResourceCollector/Update Resources menu to collect assets data.
If you want to recalculate all asset sizes, choose Tools/ME.ResourceCollector/Recalculate Resource Sizes menu.