/csharp-memory-allocator

Custom Memory Allocator for Unity with CopyFrom method

Primary LanguageC#MIT LicenseMIT

ME.MemoryAllocator

Custom memory allocator with CopyFrom method and basic collections like a List, Dictionary, Queue, Stack, SparseSet.

  1. Very fast malloc/free
  2. Unmanaged
  3. Immediate serialization/deserialization
  4. You can store collections inside collections
  5. Works with Unity Burst
  6. Can be copied/cloned very fast
  7. Custom memory pointers
  8. Standard collections implemented

Documentation: https://github.com/chromealex/ecs/blob/master/Docs/MemoryAllocator.md