chronofanz/EnhancedDistrictServices
EnhancedDistrictServices mod for Cities Skylines, which allows more granular control of services and supply chains.
C#MIT
Issues
- 4
updating the mod
#75 opened by t1a2l - 2
- 7
Number of issues
#62 opened by t1a2l - 4
- 3
- 0
Supply Reserve Issue
#73 opened by Ktrillivi - 0
Fish Industry related problems
#72 opened by Marquillotuca89 - 0
Fishing market AI
#71 opened by t1a2l - 0
- 0
Shelters are not supported
#54 opened by CityGecko - 1
For cemetery, add an "Emptying" button for empty to crematoriums inside specified districts only.
#60 opened by MssDev2 - 13
- 0
- 1
Error Report Steam Dec 30 2020 / 05:24
#69 opened by CityGecko - 0
Hidden Beta Test and Old Releases
#67 opened by CityGecko - 0
- 0
Option to reserve vehicles
#57 opened by Marquillotuca89 - 0
- 0
Default Settings for Buildings in Mod Option
#56 opened by CityGecko - 1
NRE in TouristAI.GetVehicleInfo
#59 opened by originalfoo - 2
- 0
Feature Suggestion: District View menu
#64 opened by CErratum - 0
- 1
Errors in the EDS Log file
#58 opened by t1a2l - 1
- 1
Simulation hangs indefinitely on busy traffic
#43 opened by Jamby93 - 2
Mod not working on existing saves
#32 opened by t1a2l - 2
Better GUI design
#13 opened by chronofanz - 1
Add ability to configure particular (or random) service vehicles to be spawned from service buildings.
#15 opened by chronofanz - 0
- 0
Adding an interface for all building pertaining to this mod would be excellent
#35 opened by chronofanz - 1
- 1
Taxi and taxi stand issue
#26 opened by t1a2l - 1
UI Improvements
#22 opened by chronofanz - 1
Add Hotkey configuration
#14 opened by chronofanz - 1
Add support for Taxis
#10 opened by chronofanz - 1
Add a close button for the main policy panel
#11 opened by chronofanz - 1
- 1