I. 00:00:00 - Intro
II. 00:01:23 - Vite setup (optional)
- 00:02:42 - Drawing to a Canvas
- 00:15:50 - Sprite Class
- 00:35:49 - Game Loop
- 00:44:42 - Keyboard Inp
- 00:52:05 - Grid Movement
- 01:03:16 - Walls
- 01:07:50 - Animation Track
- 01:28:28 - Game Objects
- 01:45:39 - Event System
- 01:54:36 - Hero Camera
- 02:00:00 - Item Pickups
- 02:19:41 - HUD Inventory
- 02:30:00 - Ready method for Game Objects