Pinned Repositories
AdventOfCode
Advent Of Code
gameboy
Gameboy/Gameboy Color Emulator in C++
GitHubSourceLinkDemo
A simple project to demonstrate building with Source Link from GitHub
hexagons
HEXAGONS!!
nes
omnisharp-vscode
Omnisharp goodness for VS Code
rustnes
A NES emulator written in rust.
rustvent_of_code
Advent of Code problems coded in rust
runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
MIEngine
The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio Debugger extension that works with MI-enabled debuggers such as gdb and lldb.
chuckries's Repositories
chuckries/gameboy
Gameboy/Gameboy Color Emulator in C++
chuckries/GitHubSourceLinkDemo
A simple project to demonstrate building with Source Link from GitHub
chuckries/vsdebugeng-rs
a prototype of Visual Studio Debug Engine extensibility with the Rust programming language
chuckries/WindowsDesktopApplicationTemplate
chuckries/AdventOfCode
Advent Of Code
chuckries/omnisharp-vscode
Omnisharp goodness for VS Code
chuckries/rustvent_of_code
Advent of Code problems coded in rust
chuckries/AspNetCoreWebApplicationMVCTemplate
chuckries/bass
fork of byuu's bass assembler
chuckries/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
chuckries/ConcordExtensibilitySamples
Visual Studio Debug Engine Extensibility Samples
chuckries/core
Home repository for .NET Core
chuckries/coreclr
This repo contains the .NET Core runtime, called CoreCLR, and the base library, called mscorlib. It includes the garbage collector, JIT compiler, base .NET data types and many low-level classes.
chuckries/designs
This repo is used for reviewing new .NET designs.
chuckries/docs
This repository contains .NET Documentation.
chuckries/fsharp
The F# compiler, FSharp.Core library, and tools for F#
chuckries/gambatte
chuckries/Git-Credential-Manager-for-Windows
Secure Git credential storage for Windows with support for Visual Studio Team Services, GitHub, and Bitbucket multi-factor authentication.
chuckries/Mesen-S
Mesen-S is a cross-platform (Windows & Linux) SNES emulator built in C++ and C#
chuckries/MIEngine
The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio Debugger extension that works with MI-enabled debuggers such as gdb, lldb, and clrdbg.
chuckries/Netris
A .NET Implementation of Tetris
chuckries/NuGetSymbolServerTest
chuckries/olcPixelGameEngine
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
chuckries/perfview
PerfView is a CPU and memory performance-analysis tool
chuckries/roslyn
The .NET Compiler Platform ("Roslyn") provides open-source C# and Visual Basic compilers with rich code analysis APIs.
chuckries/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
chuckries/sourcelink
Source Link enables a great source debugging experience for your users, by adding source control metadata to your built assets
chuckries/vscode-cpptools
Official repository for the Microsoft C/C++ extension for VS Code.
chuckries/Win2D
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
chuckries/WinINetSourceLinkTest