A simple paddle game made on Unreal Engine 4 following the Free3dee tutorial.
The concept is very simple: a ball is spawned randomly against one of two players, you or the IA must bounce the ball with the paddle in order to make a "goal"; after the first try, the ball will ever be shot against the player which received the "goal" .
This repository has two versions: C++ and Blueprint.
Feel free to make pull request and issues.
- Create a
PaddleCharacter
based onPaperCharacter
with C++. - Create an
AIController
for the AI Player with C++. - Replace the Blueprints by above C++ based Blueprints.