Pinned Repositories
herbie
An autonomous S&R robot built for our 3B term project
3D-Surface-Plotter
An OpenGL surface plot visualizer
BB8
Custom BB8 robot hack project for Hack the North 2022.
Be-Lucky-And-Nobody-Explodes
Be Lucky and Nobody Explodes is a physical implementation of Keep Talking and Nobody Explodes, a game where one player, the “defuser”, must solve modular puzzles contained within a virtual “bomb under a certain time constraint, while the other players, the “experts”, must tell the defuser what to do based on their interpretation of the solution manual. Since the defuser can see the puzzles but not the solutions, while the experts know the solutions but cannot see the puzzles, communication between the two parties is key to solving puzzles efficiently and successfully defusing the bomb. The physical implementation of the game will be contained within a briefcase and will consist of 6 puzzle modules—some of which will be based on modules from Keep Talking and Nobody Explodes and some of which will be newly designed to provide an original experience. Due to its easily accessible nature, this game can be enjoyed by anyone with a mind for puzzles and is intended for groups of friends looking for a fun challenge. This project was created for the TEJ4M course.
Chess
Chess game made with Java Swing.
Drawing-With-Fourier
Drawing images with the Fourier transform!
dynamic-ankle-brace
Source files for Project Dynamic Ankle Brace (FYDP)
Madgwick-Filter-Simulation
MATLAB simulation to test out Madgwick AHRS filter implementation
MarsRoverFirmware
Firmware for the University of Waterloo Rover Team URC Mars Rover
MarsRoverHardware
PCB designs for the University of Waterloo Robotics Team
cindyli-13's Repositories
cindyli-13/3D-Surface-Plotter
An OpenGL surface plot visualizer
cindyli-13/Drawing-With-Fourier
Drawing images with the Fourier transform!
cindyli-13/BB8
Custom BB8 robot hack project for Hack the North 2022.
cindyli-13/Madgwick-Filter-Simulation
MATLAB simulation to test out Madgwick AHRS filter implementation
cindyli-13/Be-Lucky-And-Nobody-Explodes
Be Lucky and Nobody Explodes is a physical implementation of Keep Talking and Nobody Explodes, a game where one player, the “defuser”, must solve modular puzzles contained within a virtual “bomb under a certain time constraint, while the other players, the “experts”, must tell the defuser what to do based on their interpretation of the solution manual. Since the defuser can see the puzzles but not the solutions, while the experts know the solutions but cannot see the puzzles, communication between the two parties is key to solving puzzles efficiently and successfully defusing the bomb. The physical implementation of the game will be contained within a briefcase and will consist of 6 puzzle modules—some of which will be based on modules from Keep Talking and Nobody Explodes and some of which will be newly designed to provide an original experience. Due to its easily accessible nature, this game can be enjoyed by anyone with a mind for puzzles and is intended for groups of friends looking for a fun challenge. This project was created for the TEJ4M course.
cindyli-13/Chess
Chess game made with Java Swing.
cindyli-13/dynamic-ankle-brace
Source files for Project Dynamic Ankle Brace (FYDP)
cindyli-13/EOM-CS-Club-Soutions
Solutions to questions covered at the EOM CS Club meetings will be posted here.
cindyli-13/uOttaHack2021
cindyli-13/FYDP-design-log
Design log to keep track of FYDP progress
cindyli-13/MTE544_student
cindyli-13/Physics-Simulator
Physics simulator made using LWJGL 3.
cindyli-13/protocentral-pulse-express
Arduino Library for the ProtoCentral Pulse Express breakout board with MAX30102 and MAX32664D, used for measurement of Spo2, heartrate and BP trending.
cindyli-13/Snake-Game
An implementation of the arcade style snake game. I created this project for my grade 11 Computer Science course summative.
cindyli-13/software_challenge
cindyli-13/Sudoku-Solver
cindyli-13/Tetris
Tetris made using Java Swing.
cindyli-13/Tic-Tac-Toe
This game of Tic Tac Toe features a human vs AI option where the AI is guaranteed to not lose.