/VOTools

Primary LanguageC#MIT LicenseMIT

Overview

This is a very bare bones set of scripts you can use to record VO lines directly in Unity. You can also add keyframes to a timeline based on the current recording. Think of this as a starting point for your VO workflow rather than a finished end-to-end production tool.

Features

  • VoiceLineData asset to record and hold reference to VO data
  • Record audio directly in Unity
  • Preview waveform and audio on VO asset
  • Basic timeline functionality to add keyframes in your VO
  • Example code showing how you might scrub your project to create and associate voice lines to your existing content

Getting Started

Find the VoiceLineData asset that's in the project by default. Select your recording device from the dropdown and try recording a voice line. Once some audio has been recorded you can click preview or somewhere on the timeline to preview from a specific point. Right click on the timeline to add and remove keyframes.