A two-dimensional platformer with a thrilling puzzle aspect. Utilizing the transitions between water aggregations, the player can interact with, and modify the environment, thus enabling further exploration of the world. On the player's journey towards the end of the level he will face various threatening obstacles, such as sharp spikes and high mountains.
The game is built in Java using libGDX, Box2D and Tiled Map Editor.
Working directory must be set to "Project location\Morf\core\assets" for program to be able to run.