This project can be used for building ffmpeg in WinRT platform. You can use this project to build static library, or dynamic library (which linked as static library, because of the WinRT project cannot load non-WinRT dynamic library).
- You need to prepare MinGW+MSYS environment, and install mingw-developer-toolkit, mingw32-base, msys-base.
- Download gas-preprocessor.pl , and copy it into msys bin folder.
- Run VS2013 ARM Cross Tools Command Prompt first, and then run the msys from the command prompt. If you want to build x86 version, you should launch VS2013 x86 Native Tools Command Prompt first.
- In the msys command prompt, open the ffmpeg folder, and run build_ffmpeg_msvc.sh. You can choice release or debug version, like
sh build_ffmpeg_msvc.sh release
, the default is debug. Runsh build_ffmpeg_msvc.sh quick
, it means make ffmpeg without configure.
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides a mean to alter decoded Audio and Video through chain of filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.