Jam-sized pirate game prototype in the making. Written in Rust and Bevy. Made with ❤️
Demo and devlog available at https://claudijo.itch.io/pirate-sea-jam
The following brief changelog includes main concepts and features
- Sailing simulation and custom physics (v0.10) (Reintroduce "Firing cannons")
- Render ocean using WebGPU shaders (v0.9) (Temporarily invalidate "Mobile friendly" and "Firing cannons")
- Infinite ocean (v0.8)
- Dynamic third-person camera (v0.7)
Mobile friendly (v0.6)- Firing cannons (v0.5)
- Player control (v0.4)
- 3D models with textures (v0.3)
- Buoyancy (v0.2)
- Basic ocean tile with dynamic water waves (v0.1)