A Web Audio API back-end for OpenFL/HTML5
This is experimental for now.
- Multiple concurrent sounds on mobile platforms (untested, but should already work)
- Ability to set sound volume on iOS for each sound (idem)
Microphone
implementation (work-in-progress)SampleDataEvent
implementation (work-in-progress)SoundTransform
support (TODO)SoundMixer
support (TODO)- Fallback to OpenFL's current
<audio>
-based implementation (TODO) - Provide a way to automatically initialize sound at user action on iOS
The goal is globally to have a complete implementation of Sound and Microphone related APIs in HTML5...
- Clone this repository
- Add this line to your
project.xml
<source path="PATH/TO/openfl-webaudio" if="html5" />