Pinned Repositories
CSGO_AnimationCode_Reversed
CSGO animation code reversed before the public leak was available
CSGO_FakeAngleFix
Create a bool inside CBasePlayer class called m_bIsFinalCommand. Inside CBasePlayer::PhysicsSimulate in the PlayerRunCommand loop, m_bIsFinalCommand = commandsToRun == (commandsToRun - 1), then inside CSGOPlayerAnimState::Update, check to see if m_bIsFinalCommand is set. If m_bIsFinalCommand isn't set, then DON'T UPDATE ANIMATIONS, except bots
CSGO_GameMovement_Reversed
A reverse engineering of CSGO's unique game movement simulation code. It is outdated ever since the December 2018 update
MetaAudio
GoldSrc engine plugin for 3D sound ported to James Bond 007 Nightfire
mutiny_csgo_public
I was lead developer on this project which is the source to a once well known CSGO pay subscription service Mutiny
Nightfire_MasterServer_Gamespy
Gamespy master server replacement for James Bond 007 Nightfire
Nightfire_SDK
Half-Life SDK and AMXModX, etc port to James Bond 007 Nightfire PC as well as reverse engineering of its unique Goldsrc engine
project64
N64 Emulator forked with added Kailler Multiplayer + Mouse/Keyboard Injector support
project64_mouseinjector_goldeneye_perfectdark
Mouse injector for goldeneye and perfect dark on Project 64 (Only supported on my version of PJ64)
Spark
Mouse Macro for games and other applications. Replicates mouse movements 1:1 and draws a crosshair representing the pattern. Has a built in editor and recorder. Scales automatically with different resolutions and mouse sensitivities
click4dylan's Repositories
click4dylan/CSGO_AnimationCode_Reversed
CSGO animation code reversed before the public leak was available
click4dylan/CSGO_GameMovement_Reversed
A reverse engineering of CSGO's unique game movement simulation code. It is outdated ever since the December 2018 update
click4dylan/mutiny_csgo_public
I was lead developer on this project which is the source to a once well known CSGO pay subscription service Mutiny
click4dylan/Nightfire_SDK
Half-Life SDK and AMXModX, etc port to James Bond 007 Nightfire PC as well as reverse engineering of its unique Goldsrc engine
click4dylan/Spark
Mouse Macro for games and other applications. Replicates mouse movements 1:1 and draws a crosshair representing the pattern. Has a built in editor and recorder. Scales automatically with different resolutions and mouse sensitivities
click4dylan/CSGO_FakeAngleFix
Create a bool inside CBasePlayer class called m_bIsFinalCommand. Inside CBasePlayer::PhysicsSimulate in the PlayerRunCommand loop, m_bIsFinalCommand = commandsToRun == (commandsToRun - 1), then inside CSGOPlayerAnimState::Update, check to see if m_bIsFinalCommand is set. If m_bIsFinalCommand isn't set, then DON'T UPDATE ANIMATIONS, except bots
click4dylan/project64
N64 Emulator forked with added Kailler Multiplayer + Mouse/Keyboard Injector support
click4dylan/project64_mouseinjector_goldeneye_perfectdark
Mouse injector for goldeneye and perfect dark on Project 64 (Only supported on my version of PJ64)
click4dylan/MetaAudio
GoldSrc engine plugin for 3D sound ported to James Bond 007 Nightfire
click4dylan/Nightfire_MasterServer_Gamespy
Gamespy master server replacement for James Bond 007 Nightfire
click4dylan/AutoCreateVMT
Generates VMT files for a list of textures in a folder for the Source Engine
click4dylan/NightfireLauncher
Launcher for James Bond 007 Nightfire with auto update support, voice chat support, map download support, and various other features
click4dylan/BatchMDLCompiler
Compiles a batch of .qc and .smd files into an MDL
click4dylan/d4rkAvatarOptimizer
d4rkpl4y3r's VRChat Avatar 3.0 optimizer (with pull requests pulled)
click4dylan/Gamespy_Enctype2_EncoderDecoder
Decrypts and Encrypts Gamespy's encryption type 2
click4dylan/hl2sdk-csgo
This mirror is no longer updated. Please use the official AlliedModders github repository
click4dylan/MedGuiReborn_QoL_Improvements
MedGui Reborn is a frontend/launcher (GUI) for Mednafen multi emulator, written in VB .Net with Microsoft Visual Studio Community
click4dylan/OvenCompilerClient
Replication of Gearcraft level editor's remote map compiling support. Emails the resulting compiled map to the user's email address
click4dylan/OvenCompilerServer
Replication of Gearcraft level editor's remote map compiling support. Emails the resulting compiled map to the user's email address
click4dylan/Project64k
click4dylan/SC2KNEL
Simcity 2000 Network Edition Launcher and Server Browser
click4dylan/simple64
Accurate N64 Emulator
click4dylan/VRC_VRM_BlendShape_Avatar_Setup
Auto setup VRM Blendshape Avatar
click4dylan/xash3d
DEPRECATED in favor of https://github.com/FWGS/xash3d-fwgs. Only bugfixes are accepted.
click4dylan/xenia-canary-mousehook-exclusivefullscreen
Xbox 360 Emulator Research Project, Mousehook included, Exclusive Fullscreen Support