/ios-ogre

Test iOS application using Ogre 3D

Primary LanguageCDo What The F*ck You Want To Public LicenseWTFPL

iOS - Ogre

Sample code showing how to use Ogre3D on iOS,

  • with an already existing UIView (allows to embed to Ogre view in any app),
  • relying on Cocoa Touch for touch and accelerometer handling.

For more information, read the dedicated blog post.

Todo

  • Properly handling device orientation changes.

Building

  1. Download and install the iOS Ogre SDK;
  2. Dowload iOS Ogre dependencies and unpack it at the root of where is your installed SDK (you should have a directory iOSDependencies in the SDK's);
  3. In XCode, having opened OgreExistingView.xcodeproj:
    1. Open the project OgreExistingView settings;
    2. Go to the bottom of the Build Settings tab;
    3. Make sure OGRE_SDK_ROOT is set to the path to the Ogre iOS SDK.

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