Pinned Repositories
android-boilerplate
android-design-library
angular-github-viewer
angular-kanban-app
angular-quickstart
angular-tic-tac-toe
angular-weather-app
flutter-langaw
Sunshine
Sunshine Android App
udacity-popular-movies
Android developer nanodegree, Projects 1 & 2: Popular Movies App
cloosli's Repositories
cloosli/appengine-angular-gotodos
Go/App Engine backend for the popular Angular.js todo example
cloosli/building-web-apps-with-go
cloosli/core-elements
Polymer core-* elements wrapped or ported for Dart
cloosli/create-your-own-adventure
cloosli/gcloud-polymer-go
cloosli/go_web_app
go_web_app
cloosli/gonagall
Web-gallery system written in Go Language
cloosli/gowiki
wiki web application in go
cloosli/greeting-example
cloosli/journey-to-the-moon
cloosli/MyAppPortfolio
Udacity Android Developer Nanodegree Project 0
cloosli/polymer-tutorial-master
cloosli/recipes
cloosli/reflections
Reflections files from Udacity Git course
cloosli/solutions-cloud-adventure-sample-android-client
Cloud Adventure is a mobile game application built entirely upon Google’s Cloud Platform. It is an end-to-end implementation that uses multiple Google Cloud products - Google App Engine and Cloud Datastore Google Cloud Endpoints Android and Google Cloud Messaging. This game demonstrates following use cases: 1. Selecting a google account and user handle for use with the game 2. Saving game statistics to each player’s user account 3. Basic preset communication between users outside of the game 4. Basic preset communication between players during the game 5. Basic player state syncing, such as upon joining a game or ending a game 6. Leader board statistics easily available through Datastore
cloosli/solutions-cloud-adventure-sample-backend-java
Back end code for Cloud Adventure Android game
cloosli/string
Golang String Util