/VL.SCSynth

Super Collider Server Lib - foundation for vvvv and SC integration

Primary LanguageC#MIT LicenseMIT

VL.SCSynth

SuperCollider Server-Client Lib - foundation for vvvv and SC integration

What is this?

VL.SCSynth (SuperCollider Server)[^5] is a minimal implementation of a standalone server executor (scsynth)1 using the VL.IO.OSC lib.

Read more about SuperCollider here

It supports all major OSC messages for manipulating the server itself and its nodes, such as SynthDefs, Synths, Groups and Busses (check this list below).

Therefore it is bundled with all the appropriate functionalities to build your own messages and queries.

SCServer comes with an integrated SCClient (for receiving scynth responses). However SCClient can be used to access an active SuperCollider server by any machine, locally or internally.

Use SynthDefs to Instanciate Synths

Check the Example in you Help Browser (F1) "Custom SynthDefs"

  1. Create a folder named "synthdefs" next to your project file (root)
  2. Populate the "synthdefs" folder with scsyndef files (compiled synthdefs)
  3. Add VL.SCSynth to your patch project
  4. Call SYNTHDEFS category from your nodebrowser
  5. Pick and introduce a Synth (instance) based on the provided synthdef files

Spnsoring

Development of this library was mainly sponsored by:

Footnotes

  1. scsynth – A real-time audio server