Pinned Repositories
apdoom
Archipelago Doom is a fork of Crispy Doom to allow multi-world features from Archipelago
bizhawk-connector
For autotracking with BizHawk
dsda-doom
This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.
EmoTrackerPacks
OoT Rando Map Autotracker pack for EmoTracker
LDtkLoader
A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
mhrise-coavins-dps
A detailed DPS meter for Monster Hunter Rise (PC)
OoT-CompletedChecks
A way to automatically see what checks have been completed in an Ocarina of Time randomizer playthrough
PopTracker
universal, scriptable randomizer tracking solution that is open source, runs everywhere and supports auto-tracking.
SDL2Test
Show how to use SDL2 with CMake
zomboid-coavins-firearms
A Project Zomboid mod that expands the firearm repair system
coavins's Repositories
coavins/mhrise-coavins-dps
A detailed DPS meter for Monster Hunter Rise (PC)
coavins/zomboid-coavins-firearms
A Project Zomboid mod that expands the firearm repair system
coavins/EmoTrackerPacks
OoT Rando Map Autotracker pack for EmoTracker
coavins/OoT-CompletedChecks
A way to automatically see what checks have been completed in an Ocarina of Time randomizer playthrough
coavins/apdoom
Archipelago Doom is a fork of Crispy Doom to allow multi-world features from Archipelago
coavins/bizhawk-connector
For autotracking with BizHawk
coavins/dsda-doom
This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.
coavins/LDtkLoader
A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
coavins/PopTracker
universal, scriptable randomizer tracking solution that is open source, runs everywhere and supports auto-tracking.
coavins/SDL2Test
Show how to use SDL2 with CMake
coavins/Shipwright
coavins/steam-workshop-deploy
Github Action to upload items to the Steam Workshop
coavins/unity-character-controller
A simple kinematic character controller for Unity.