/Coda-Chess

Canonize a Chess player, embody the nuance playstyle and tendencies of the player.

MIT LicenseMIT

Overview:

The project aims to craft a chess engine that not only plays the game but does so emulating the style, tactics, and nuances of a beloved player who has passed. By analyzing games played by the individual, ResurrectChess seeks to create a digital doppelgänger, capable of playing chess with all the quirks, strategies, and heart that characterized his approach to the game.

High Level Architecture

Leveraging the strengths of both Scala and Python to create a machine learning-powered chess engine that replicates a specific player's style. The process begins with data ingestion, where chess game data is collected and preprocessed for analysis. This data serves as the foundation for the Style Analysis Module, implemented in Python due to its rich ecosystem of machine learning libraries. Within this module, data is analyzed to identify unique playing patterns and tactics, which are then used to train a machine learning model to mimic the player's style. The trained model is integrated with a Scala-based chess engine, chosen for its robustness and scalability. This integration requires interoperability between Python and Scala, managed through tools like Jep or GraalVM. The user interface, developed with Scala.js, provides a seamless way for users to interact with the AI. Deployment is handled using containerization and orchestration tools to ensure the application is scalable and accessible.


Milestones:

  1. Data Engineering and Preprocessing
  • Implement Python scripts using pandas for data cleaning and normalization of chess game datasets.
  • Develop a feature extraction pipeline in Python to transform chess moves and game outcomes into a machine-learnable format.
  • Create a data versioning system using DVC (Data Version Control) to manage and version datasets and model artifacts.
  1. Style Analysis and Machine Learning Pipeline
  • Design a Python-based machine learning pipeline using TensorFlow or PyTorch for deep learning models, focusing on sequence prediction models that can understand and generate chess move sequences.
  • Integrate SHAP (SHapley Additive exPlanations) or Lime for model interpretability, ensuring insights into model decisions regarding chess style replication.
  • Employ Hyperopt or Optuna for hyperparameter tuning to optimize model performance.
  1. Scala Chess Engine
  • Fork an existing open-source Scala chess engine, such as scalachess by lichess, and add custom hooks to interact with the Python model predictions.
  • Implement a Python-to-JVM bridge using Py4J or Jep to enable real-time model inference from the Scala application.
  • Enhance the Scala chess engine with additional modules for handling AI-generated moves, including validation and execution of moves advised by the Python model.
  1. UI with Scala.js
  • Design the UI wireframes focusing on user interaction with the AI, game playbacks, and analysis presentations.
  • Implement the UI using Scala.js, integrating frameworks like React or Angular through facades, to create a dynamic and responsive web application.
  • Develop WebSocket communication between the Scala.js frontend and the Scala backend for real-time game updates and AI interaction.
  1. Testing
  • Write unit tests for both Python and Scala components using pytest and ScalaTest, respectively.
  • Set up integration testing to validate the end-to-end workflow from data preprocessing to chess move generation by the AI.
  • Configure end-to-end UI tests using Selenium or Playwright, integrated into the CI pipeline for regression testing.
  1. Deployment, Monitoring, and Operations
  • Configure Kubernetes manifests for deploying the application, ensuring availability.
  • Set up Prometheus and Grafana for monitoring application performance, model inference times, and system health (if we can afford it).
  • Implement centralized logging using ELK Stack (Elasticsearch, Logstash, Kibana) for real-time log analysis and troubleshooting.

Definitions

  • Data Ingestion: The process of collecting, importing, and processing data for further data analysis or data storage. In this context, it involves collecting chess game data from external sources like chess.com and preparing it for analysis.
  • Style Analysis Module: A component developed in Python that uses statistical and machine learning techniques to analyze chess game data. The goal is to identify distinct patterns, preferences, and strategies that characterize the player's unique style.
  • Python-Scala Interoperability: The ability for Python and Scala code to interact within the same application. Achieved through tools like Jep (Java Embedded Python) or GraalVM, which allow Python scripts to be called from Scala/JVM applications.
  • Scala.js: A Scala compiler that compiles Scala code to JavaScript, enabling Scala developers to write front-end web applications in Scala.
  • Containerization: A lightweight, portable method of distributing applications by encapsulating them in containers, which include all necessary executables, binary code, libraries, and configuration files.
  • TensorFlow, PyTorch: Open-source machine learning libraries for numerical computation and machine learning. TensorFlow is developed by Google, and PyTorch is developed by Facebook. Both are widely used for training and deploying machine learning models.
  • Jep (Java Embedded Python): A library that allows Python scripts to be run from Java. It is used to facilitate the interoperability between Python and Java (and by extension, Scala) code within the same application.
  • GraalVM: A universal virtual machine for running applications written in JavaScript, Python, Ruby, and JVM-based languages like Java and Scala. It supports interoperability between these languages, making it suitable for integrating Python machine learning models with Scala applications.
  • Docker: An open-source platform for developing, shipping, and running applications in containers, allowing applications to run in the same environment regardless of where they are deployed.
  • Kubernetes: An open-source platform for automating deployment, scaling, and operations of application containers across clusters of hosts, providing container-centric infrastructure.
  • Grafana: An open-source platform for monitoring and observability, compatible with multiple data sources like Prometheus and Elasticsearch, used for dashboarding and visualization.
  • ELK Stack: Elasticsearch, Logstash, and Kibana. A set of open-source tools for searching, analyzing, and visualizing log data in real-time.
  • Swagger: An open-source software framework backed by a large ecosystem of tools that helps developers design, build, document, and consume RESTful web services.