Pinned Repositories
big-billy-bass
Big Billy Bass homebrew audio controller
boom
WIP platforming game
dotfiles
laptop dots
droidbot
A mumble bot built with mumble-ruby.
GLPT
A platformer game.
hunter-game
A platformer game!
mii
A smart search engine for module environments.
neocortex
A UCI chess engine.
threebot
A modular and lightweight mumble bot.
spack
A flexible package manager that supports multiple versions, configurations, platforms, and compilers.
codeandkey's Repositories
codeandkey/GLPT
A platformer game.
codeandkey/GLPTRevised
GLPT rewritten and continued with the Neptune engine.
codeandkey/hunter-game
A platformer game!
codeandkey/iceberg
lightweight game development baseline
codeandkey/mii-prototypes
A Automated Search Engine for Environment Modules
codeandkey/mini-voxel
Another quick implementation of a legacy GL voxel-like platformer world.
codeandkey/spack-biotool
Generate Spack recipes for Bioconductor packages
codeandkey/tds-engine
Lightweight 2D game engine
codeandkey/440
coms440 compiler source
codeandkey/alg_ec1
Extra-credit assignment 1 for D&A of A.
codeandkey/avis
a speedy pipeline of FFT data to an LED matrix
codeandkey/convex-hull
Fast implementation of a convex hull solver
codeandkey/cryptopals
my solutions to the cryptopals challenges https://cryptopals.com/
codeandkey/cs352_project2
Project 2 for COMS 352
codeandkey/euler
Solutions to Project Euler puzzles
codeandkey/glou
seamless interactive javascript objects over a peer-to-peer network
codeandkey/isr-permuterm
Fast inverted index with stemming and permuterm tree searching
codeandkey/linux
Linux kernel source tree
codeandkey/mini-mandelbrot
Tiny Mandelbrot visualizer written in C using OpenGL and MPFR math libraries
codeandkey/multiradio
A frontend for multiple radio streams and album art.
codeandkey/PEARC19-Modeling-Challenge-Wildfire
codeandkey/ponderthis
IBM Research Ponder This Challenges
codeandkey/shadows
2D shadow rendering demo https://codeandkey.github.io/2019/06/04/shadows1.html
codeandkey/tbo-particles
Small realtime particle simulation using texture buffer objects and geometry shading
codeandkey/tileproto
sandbox for experimental tile-based world processes