Pinned Repositories
cppzmq
Header-only C++ binding for libzmq
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
game-programmer
A Study Path for Game Programmer
gfw_whitelist
gfw_whitelist
gitignore
A collection of useful .gitignore templates
glTF-Asset-Generator
Tool for generating various glTF assets for importer validation
glTF-Sample-Models
glTF Sample Models
GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
JSON-RPC.NET
.Net JSON RPC framework
codecalvin's Repositories
codecalvin/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
codecalvin/cppzmq
Header-only C++ binding for libzmq
codecalvin/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
codecalvin/game-programmer
A Study Path for Game Programmer
codecalvin/gfw_whitelist
gfw_whitelist
codecalvin/gitignore
A collection of useful .gitignore templates
codecalvin/glTF-Asset-Generator
Tool for generating various glTF assets for importer validation
codecalvin/glTF-Sample-Models
glTF Sample Models
codecalvin/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
codecalvin/JSON-RPC.NET
.Net JSON RPC framework
codecalvin/jsonrpcpp
C++ JSON-RPC 2.0 library
codecalvin/llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
codecalvin/mono
Mono open source ECMA CLI, C# and .NET implementation.
codecalvin/NativeRenderingPlugin
C++ Rendering Plugin example for Unity
codecalvin/netmq
A 100% native C# implementation of ZeroMQ for .NET
codecalvin/PhysX
NVIDIA PhysX SDK
codecalvin/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
codecalvin/rustlings
:crab: Small exercises to get you used to reading and writing Rust code!
codecalvin/UnityGLTF
Runtime GLTF Loader for Unity3D