/TrafficSystem

A road traffic simulation that uses a waypoint navigation system

Primary LanguageC#GNU General Public License v3.0GPL-3.0

TrafficSystem

A simple unity project that simulates road traffic using a waypoint navigation system.
The cars stop at junctions depending if it's their turn or not, and try to avoid crashes.

They will just choose a random path to follow around the map, each waypoint can have multiple branches creating many different paths.

Preview

traffic.system.4.mp4
traffic.system.6.mp4