Pinned Repositories
accounting
AdBlocker-iOS
An iOS, easy-to-use implementation of Safari AdBlocker running off of RegexKitLite
aerosolve
A machine learning package built for humans.
appledoc
Objective-c code Apple style documentation set generator.
aria2
aria2 is a lightweight multi-protocol & multi-source, cross platform download utility operated in command-line. It supports HTTP/HTTPS, FTP, SFTP, BitTorrent and Metalink.
Aspects
Delightful, simple library for aspect oriented programming.
BBCyclingLabel
iOS 5+ (ARC) UILabel clone that performs animated transitions when changing text
BundleIDs
A Cydia application to retrieve the bundle ID of any of app on your device with the push of a button.
CardDeal
基于cocos2d-x的卡牌对战游戏框架
catchFish
cocos creator 2.3.2开发捕鱼小游戏
coderdreamworld's Repositories
coderdreamworld/iVersion
Library for dynamically checking for updates to Mac/iPhone App Store apps from within the application and notifying users about the new release. Can also notify users about new features in the app the first time they launch after an upgrade.
coderdreamworld/Clutch
Fast iOS executable dumper
coderdreamworld/SVGKit
Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)
coderdreamworld/plcrashreporter
Mirror of the official PLCrashReporter repository
coderdreamworld/class-dump
Generate Objective-C headers from Mach-O files.
coderdreamworld/iOS9-Runtime-Headers
iOS 9 Runtime Headers
coderdreamworld/cocos2d-x-Lua-MaJiang
MaJiang
coderdreamworld/RSA-objc
Example for RSA encryption & decryption on iOS
coderdreamworld/svg3d
Add third dimension to SVG pictures, declare and manipulate 3d declared SVG.
coderdreamworld/appledoc
Objective-c code Apple style documentation set generator.
coderdreamworld/CardDeal
基于cocos2d-x的卡牌对战游戏框架
coderdreamworld/BBCyclingLabel
iOS 5+ (ARC) UILabel clone that performs animated transitions when changing text
coderdreamworld/el-flyingGame
Quick-Cocos2d-x v3.3 Final game
coderdreamworld/ios-dev-flow
iOS 开发流程笔记
coderdreamworld/Mahjong
this is a cocos2d-x 3.2 project.
coderdreamworld/NSString-URLEncode
Category that adds URLEncode and URLDecode to NSString.
coderdreamworld/Sim-Launcher
tiny little sinatra app to allow launching an iOS app in the simulator via HTTP
coderdreamworld/BundleIDs
A Cydia application to retrieve the bundle ID of any of app on your device with the push of a button.
coderdreamworld/SecretTextAnimationExample
Secret iOS App Text Animation Example
coderdreamworld/RegExKitLite
coderdreamworld/md5
MD5 offers basic cryptographic facilities for Lua 5.1.
coderdreamworld/texturepacker
a simple texture packer
coderdreamworld/AdBlocker-iOS
An iOS, easy-to-use implementation of Safari AdBlocker running off of RegexKitLite
coderdreamworld/iOS-Image-Loader
Test project showing the smart tags recognized by the UIImage class
coderdreamworld/cloc
Copied from http://cloc.sourceforge.net/
coderdreamworld/LoadMoreTableFooterView
Inspired by EGOTableViewPullRefresh, a simple control to load more rows into the TableView.
coderdreamworld/MatchGame
Learning Cocos2d and Objective-C with a simple card matching game
coderdreamworld/sqlitepersistentobjects
(Github Mirror) Wouldn't it be nice if your Objective-C data objects just knew how to save and load themselves? It'd be nice if you could just call "save" and trust that your object would save itself properly somewhere, and that when you wanted to load it back in, you could just call a class method to retrieve the object or objects you wanted? Well, now you can. This project uses the objective-C runtime to implement a pattern similar to ActiveRecord, but driven by the object's properties rather than the tables in the database. The objects are completely self-contained - you do not need to write SQL or even create a SQLite file. You just subclass an existing class, and your model objects inherit the ability to load and save themselves from the database.