Issues
- 4
- 0
Opening a theme after modifying an actor/bp class referenced in the theme causes a crash
#58 opened by kardmode - 1
Snap based dungeon crash on Server Travel
#57 opened by coderespawn - 0
Platform volume spawn at runtime
#56 opened by coderespawn - 0
Flow Control node coordinate using blueprints
#55 opened by coderespawn - 0
- 1
Landmass / Landscape Layers support
#42 opened by coderespawn - 0
Packaging error: Expecting to find a type to be declared in a module rules named 'DungeonArchitectRuntime'
#53 opened by kardmode - 1
Warnings when Packaging
#26 opened by kardmode - 0
Theme Editor is broken for UE 4.26
#28 opened by Basketcasesoftware - 1
- 0
- 0
SnapMap individual module rotation
#50 opened by coderespawn - 0
- 0
- 0
- 0
Spatial Constraints "invalid" UE5.1
#46 opened by nosora - 0
Landscape Transformer error in 5.1
#43 opened by coderespawn - 0
GridFlow Pre-built Room placement
#45 opened by coderespawn - 0
- 0
GridFlow Wall Alignment issue
#41 opened by coderespawn - 0
- 0
SGF Module Spawn Rules
#39 opened by coderespawn - 0
- 0
Theme selector blueprint
#36 opened by coderespawn - 2
- 0
- 0
- 1
- 2
- 0
GridFlowQuery: Path between cells
#32 opened by coderespawn - 0
Level Streaming Query API
#29 opened by coderespawn - 1
SGF Connection Constraints
#21 opened by coderespawn - 1
- 0
Flow Create Path - More control needed on where the path emits and merges from
#27 opened by coderespawn - 0
IOS Crash On Build
#25 opened by kardmode - 0
GridFlow: Door Alignment Issue
#24 opened by coderespawn - 0
- 1
- 0
Gridflow Builder Corridor Width for Walls As Edges is Double the value set in flow graph
#19 opened by kardmode - 0
Grid Flow Query Improvements
#18 opened by coderespawn - 0
SGF Layout Graph Node Override Support
#17 opened by coderespawn - 4
Can't build for Linux on UE 4.20.1
#16 opened by Jau-Al - 0
- 0
- 0
- 0
- 0
UE4.14 Linux Server Crash
#13 opened by paultech - 0
BP_DALB_GameState is broken
#15 opened by LinuxDonald - 0
Mobile run time generation Z rotation wrong
#14 opened by vaskes