Haste Plugin - UE4 Editor Mode for Rapid Mesh Placement
Haste is a Custom Unreal Engine 4 Editor Mode that lets you place static meshes all over your map with point and click
Usage
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Enter Haste Edit Mode by selecting the Haste tab in the editor
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Select one or more meshes from the content browser that you would like to place on the map
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Hover the mouse over the viewport and click to place the mesh
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Use the mouse wheel to rotate the mesh cursor
Installation
- Create a folder named Plugins in your UE4 game root directory
- Extract the contents of this repository into a directory named Haste
- The final directory structure should look like this
Example
cd ShooterGame mkdir Plugins cd Plugins git clone https://github.com/coderespawn/haste-plugin-ue4.git Haste
This would create a folder named Haste inside the Plugins folder and clone the repository into it
Example (if your main game code is already in git)
You can clone the plugin into your game's existing git repository as a sub module
cd ShooterGame mkdir Plugins git submodule add https://github.com/coderespawn/haste-plugin-ue4.git Plugins/Haste