p5play is a JavaScript game engine that uses p5.js for graphics and Box2D for physics.
Looking to turn your ideas into online games or interactive art? Check out p5play! It was designed by Computer Science teachers to be intuitive for beginners and well documented, making it popular at schools and universities around the world. But, p5play v3 isn't just for classroom use. It's packed with awesome features and uses the same physics simulator that powers beloved games like Tiny Wings, Shovel Knight, Limbo, Happy Wheels, and Angry Birds.
Learn how to use p5play at https://p5play.org 📚
Join the p5play community Discord server to ask questions and meet other people making games with p5play! 👾
p5play (v3) was created by Quinton Ashley @quinton-ashley. p5.play (v1) was created by Paolo Pedercini @molleindustria.
If you have any questions or problems use the help channels on Discord or make an issue report on this GitHub repository or email info@p5play.org
p5play is open source and multi-licensed. Under the terms of the AGPLv3, anyone can use p5play for free! 🎉
But if you use p5play professionally, please support us on GitHub Sponsors or Patreon to obtain the p5play Professional License. Then you can publish your games on apps stores and use p5play in closed source commercial projects. 💸
If you can't afford to pay, you can apply for the free p5play Novice License. See LICENSING.md for more info.
First, take a look at the p5play project planning page. Let me know what you'd like to help with!
See the p5play-web repository readme.md for more info.