/roidrage

C++11/OpenGL remake of an arcade classic

Primary LanguageC++MIT LicenseMIT

RoidRage

This is an ongoing experiment in game development. Some parts are horribly overdesigned, others are woefully incomplete. This is a rough port from an Android game...

Requires glfw3

note: kinda portable, but this will only build on OS X Mavericks at the moment...

$ make alpha.run -j # Run original (ported from Android)
$ make beta.run -j  # RTS development