/ieee-brain-hackathon-2016

Our award winning game for the 2016 IEEE Brain Hackathon.

Primary LanguageC#

Action Potential

Action Potential is a mobile game that utilises third party EEG sensor data written in unity and python.

Originally written for Brain Hackathon 2016, where we have manage to win the Qusp prize of 1000USD.

Scope for Qusp prize:

Integration of wearable EEG brain sensing into mobile, PC, and web-based apps and games (including AR/VR), robotic systems, or the Internet of Things using the Qusp NeuroPype or NeuroScale platforms.

Tech

Action Potential uses these technologies:

  • neuropype.io - Environment for real-time brain-computer interfacing, neuroimaging, and general biosignal processing.
  • neuroscale.io - The first scalable real-time platform for processing EEG and other biosignals in the cloud. Anytime. Anywhere.
  • unity3d.com - Game engine.

Installation

Dependencies:

  • neuropype dependencies
  • neuroscale dependencies
  • unity3d