/GS3IL2CPPForSwitch

GS3IL2CPPForSwitch

Primary LanguageC++

GS3IL2CPPForSwitch

struct ScriptHeader {
	int32_t TokenOfs;
	int32_t IntegerTblOfs;
	int32_t FloatTblOfs;
	int32_t StringTblOfs;
	struct Token {
		uint8_t Type, Id, v1, v2;
		inline auto Arg() -> uint16_t&& { return (v1 << 8) | v2 ; }
		inline auto Arg(uint16_t arg)   { v1 = uint8_t(arg >> 8), v2 = uint8_t(arg & 0x00FF); }
	} TokenTbl[0];
};

ScenarioHelper

This tool can re import text within game scripts. (Currently only exporting text is supported)