/BehaviorTree

[WIP][Unity] Visual editor for creating AI behavior

Primary LanguageC#MIT LicenseMIT

Behavior Tree

(Work in Progress - Project is currently being developed at develop branch)

Behavior Tree is a Unity framework for implementing modular AI (Artificial Intelligence) behavior.

Features

  1. Drag-and-drop visual editor allows you to design your own AI behavior without writing any code, suitable for programmers, designers and artists alike (though some basic understanding of behavior trees is REQUIRED).

  1. Program your own custom task with simple API

Supported Platform

Behavior Tree has been tested with the following Unity Editor versions. However, it should work with any versions that support UnityEditor.Experimental.GraphView (specifically 2019.1 and above)

  • 2021.3.0f1
  • 2020.3.14f1 to 2020.3.32f1
  • 2020.3.16f1

Support this project

A star would be greatly appreciated ♥.