Behavior Tree is a Unity framework for implementing modular AI (Artificial Intelligence) behavior.
- Drag-and-drop visual editor allows you to design your own AI behavior without writing any code, suitable for programmers, designers and artists alike (though some basic understanding of behavior trees is REQUIRED).
- Program your own custom task with simple API
Behavior Tree has been tested with the following Unity Editor versions. However, it should work with any versions that support UnityEditor.Experimental.GraphView (specifically 2019.1 and above)
- 2021.3.0f1
- 2020.3.14f1 to 2020.3.32f1
- 2020.3.16f1
A star would be greatly appreciated ♥.