antsim

v0.1

  • Ant

    • live 3 -> reproduce
    • move: random go
  • Doodlebug

    • live 8 -> reproduce (birth like Ant)
    • move: eat prefer Ant
    • strvation: if no eat within 3 steps (HP = 3)

v0.2

  • Plant

    • HP to 10 -> reproduce (birth like Ant)
    • HP-- if eaten by Ant
    • move: no
    • strvation: no
  • Ant

    • live 3 -> reproduce
    • move: random go
    • strvation: if no eat within 5 steps (HP = 5), if eat, HP++ (MAX HP is 5)
  • Doodlebug

    • live 8 -> reproduce (birth like Ant)
    • eat prefer Ant
    • strvation: if no eat within 3 steps (HP = 3)