/demo_frame

Very simple skeleton for building tiny demos for windows

Primary LanguageC++

Demo Skeleton

This comes with two build scripts, one which enables the use of the c stdlib, and one without it. Both use MSVC

The framework comes packaged with a totally barebones gl function importer, gl_lite.h; It probably doesn't have what you are looking for, so you'll have to add it. It's juuuuust enough for demo purposes + simple debugging

compile.bat

makes the binary really tiny; it's compressed/self-extracting, so it may have noticable spin-up time. doesn't include stdlib, so no printf, no malloc, and no fopen This expects crinkler.exe to be in an adjacent directory;

debug_compile.bat

doesn't make the binary tiny; Has stdlib, so it'll provide useful debug info on why your shaders don't compile, and which version of opengl you are running