coolantleak's Stars
netdata/netdata
Architected for speed. Automated for easy. Monitoring and troubleshooting, transformed!
hacksider/Deep-Live-Cam
real time face swap and one-click video deepfake with only a single image
Experience-Monks/math-as-code
a cheat-sheet for mathematical notation in code form
ellisonleao/magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
dataarts/dat.gui
Lightweight controller library for JavaScript.
patriciogonzalezvivo/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
NarrativeScience-old/log.io
Real-time log monitoring in your browser
dry-python/returns
Make your functions return something meaningful, typed, and safe!
farbrausch/fr_public
Farbrausch demo tools 2001-2011
keenanwoodall/Deform
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Elanis/web-to-desktop-framework-comparison
An objective comparison of multiple frameworks that allow us to "transform" our web apps to desktop applications.
vanrez-nez/awesome-glsl
:sparkler: Compilation of the best resources to learn programming OpenGL Shaders
adrian-miasik/unity-shaders
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
jslee02/awesome-collision-detection
:sunglasses: A curated list of awesome collision detection libraries and resources
keijiro/MidiJack
MIDI input plugin for Unity
pion/stun
A Go implementation of STUN
t2t2/obs-tablet-remote
Tablet optimised OBS Remote
zladovan/gorched
Gorched is terminal based game written in Go inspired by "The Mother of all games" Scorched Earth
actarian/vscode-glsl-canvas
Live WebGL preview of GLSL shaders
aboudou/picheckvoltage
PiCheckVoltage is a project for the Raspberry Pi intended to provide a mean to check voltage of a battery pack which is used to power electronic assemblies connected to the Raspberry Pi, and execute scripts depending on battery level.
Bauxitedev/spectral-visualizer
A spectral visualizer that analyzes the frequencies of music and sound, written in Godot 3.1.
HuvaaKoodia/2DMetaballs
A 2D metaballs implementation in Unity
przemyslawzaworski/Unity-Post-Processing-Mod-Tool
amazon-ion/ion-dotnet
A .NET implementation of Amazon Ion.
chrisloop/outlinestudy
pjezek/blender
self written or modified plugins for blender.
Lugribossk/simple-dashboard
A straightforward static JS dashboard for system monitoring
idealvin/bc
some useful math functions for linux calculator bc
gabochi/PETSCIIdad
live-coding visuals for C64
boriskrg/vscode-incrementor
Advanced increment / decrement actions for (almost) anything.