Pinned Repositories
512kb.club
Website for the 512 KB Club
a3_exile_occupation
An AI spawner and monitor to be used in conjunction with DMS
BattlEye-Extended-Controls
BattlEye-Extended-Controls (BEC) is a program created by nuxil/Stian Mikalsen. BEC while originally made for ArmA 2 and ArmA 3 still works just fine for DayZ SA since the Rcon protocol has not changed much.
BE_AEG
BattlEye Automatic Exception Generator
blckeagles-revisited-RC
Updates to blckeagles mission system
Claim-Vehicles
Allows players to save non-persistent vehicles using a code lock (Exile Mod)
DayZ-Expansion-Scripts
The official repo for the DayZ-Expansipn Scripts.
DMS_Exile
DMS For Exile
Porkelds-exile-stuff
proxychains
proxychains - a tool that forces any TCP connection made by any given application to follow through proxy like TOR or any other SOCKS4, SOCKS5 or HTTP(S) proxy. Supported auth-types: "user/pass" for SOCKS4/5, "basic" for HTTP.
coopermatt's Repositories
coopermatt/a3_exile_occupation
An AI spawner and monitor to be used in conjunction with DMS
coopermatt/BE_AEG
BattlEye Automatic Exception Generator
coopermatt/Enigma_Exile_Revive
Exile Revive System
coopermatt/ExAd
Exile Addons - originally small projects developed for EXO and SP4R but now rewritten and collected here.
coopermatt/Exile-Status-Bar
Exile Status Bar by [FPS]kuplion - Based on Stats Bar by Creampie
coopermatt/Exile-Use-DLC-Vehicles
coopermatt/Exile_halo_parachute
Add actions to a player so they can eject from air vehicles and pull parachutes without a parachute
coopermatt/ExileCLO
Exile Client UI Overrides
coopermatt/ExileTravellingTrader
A travelling trader script for Exile mod
coopermatt/ExileZ-Mod
An update/rework of ExileZ by Patrix87.
coopermatt/MarXet
Dynamic Player Based Trading System for Exile
coopermatt/MostWanted
Bounty System For ExileMod.
coopermatt/xsSpawn
This is a reworked spawn system using xstrems Halo/Ground spawn options and Super Jerome base spawn script. I have taken the customizable features provided from SeanjSOS merged ePoch and added them into this version of xsSpawn. I have added two knew features that allow server admins to turn off Halo or Ground options for bases. This base spawn system allows all flag owners and/or players on the build rights to spawn at each flag once for a set amount of time (Default 15 minutes) determined by the server admin. I am only responsible for the merging of the two systems together, adding the features, and by no means claim any of the base code as my own work.