/ld34-beanstalkers-extreme

Ride a beanstalk and sneak up on giants. Built with Unity. A game for Ludum Dare 34.

Primary LanguageC#MIT LicenseMIT

Beanstalkers Extreme: Takin' Out The Trash

Ever have some really cruddy neighbors? Have they ever thrown their trash on your lawn and you've had to clean it the next day? This guy too. Except his neighbors are giants, and the trash is leaving craters in his village. It's time to do something about it.

This game was made for Ludum Dare 34, a worldwide 72-hour game jam.

We'd really appreciate your support. Please play and rate our game here! Thank you ^_^

We used both themes, Two Button Controls and Growth. For the most part, we finished except a few little things such as some missing music.

Beanstalkers Extreme is built with Unity, so it is cross-platform. We currently support web and Android, though Android runs slower right now. More platforms coming soon. See our Ludum Dare page for links.

Credits

Art:

Darren Vogt - [twitter]

Encourage him to update his webcomic http://merlincomics.com.

Programming:

Robbie Cooper - [twitter] [github]

Allen-Michael Brower - [twitter]

Music:

Noah Park

"Lego Construction":

James Gissendaner Jr.

License

All code is licensed under MIT. See /LICENSE.

We retain all rights to all art assets (contained in /Assets/Art). Mainly, we don't want people re-publishing similar copies of the game on app stores. Contact us if you have ideas for a more novel use.

We retain all rights to the music for the same reasons.

The sound effects are licensed individually because many of them are freely available online. See /Assets/Sound. We'll add more details about this later.