Pinned Repositories
binance-connector-dotnet
Lightweight connector for integration with Binance API
Bow-Tie-Knot-Finder
high res, from scratch, + prim editing (dragging/resizing along .normal plane)
CC0-Public-Domain-Sounds
collection of cc0 sounds ive collected over some time
cx-games
DukeSharp
Duke Nukem 3D ported to C# Unity
DunCrawl
megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
OpenDiablo2
An open source re-implementation of Diablo 2
pacman-cx
Paramancer
(Abandoned, to remake it from scratch) Multiplayer, frantic, OLD SCHOOL arena FPS. Using Unity/C#.
corpusc's Repositories
corpusc/Paramancer
(Abandoned, to remake it from scratch) Multiplayer, frantic, OLD SCHOOL arena FPS. Using Unity/C#.
corpusc/CC0-Public-Domain-Sounds
collection of cc0 sounds ive collected over some time
corpusc/binance-connector-dotnet
Lightweight connector for integration with Binance API
corpusc/Bow-Tie-Knot-Finder
high res, from scratch, + prim editing (dragging/resizing along .normal plane)
corpusc/cx-games
corpusc/DukeSharp
Duke Nukem 3D ported to C# Unity
corpusc/DunCrawl
corpusc/megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
corpusc/OpenDiablo2
An open source re-implementation of Diablo 2
corpusc/pacman-cx
corpusc/q2pro
Enhanced Quake 2 client and server focused on multiplayer
corpusc/Unity-Roslyn
The Microsoft C# binaries compiled for Unity