cortex-command-community/Cortex-Command-Community-Project-Data
[ARCHIVED] The future of Cortex Command
Lua
Issues
- 0
Having many actors / lag breaks opening the buy menu
#184 opened by vatrat - 2
Inline all AddSound paths
#120 opened by garethyr - 3
General AI Rework
#57 opened by garethyr - 1
- 5
Skirimish Defense Doors
#37 opened by Envy-glitch - 2
Attempt larger maps, preferably without wrapping
#14 opened by garethyr - 0
Compilation of miscellaneous issues
#86 opened by MyNameIsTrez - 1
Merge Bunker Breach and Siege into one Activity
#58 opened by fourZK - 0
Bunker Breach spawns extra brains...
#113 opened by fourZK - 0
Create Automated Release Workflow
#140 opened by traunts - 1
Friendly fire kinda is broken
#133 opened by Hyperexecube - 1
instant crash while loading a defensive battle
#130 opened by MendorTheKreet - 1
- 0
- 0
Remove all uses of PlaySound in base game content
#104 opened by garethyr - 2
- 3
- 2
Make diggers better
#16 opened by garethyr - 2
- 0
- 1
- 1
- 1
AimRangeUpperLimit and AimRangeLowerLimit not respected in multiple places
#88 opened by Armokorguest - 0
ACrab lua AI fixes
#87 opened by fourZK - 2
- 1
Beautify the loading screen by extending the dirt background up- and downwards
#53 opened by MyNameIsTrez - 1
- 1
Change the main menu "Exit" and metagame "Quit Program" buttons to "Exit Game"
#78 opened by MyNameIsTrez - 1
Culled clones aren't able to punch
#73 opened by MyNameIsTrez - 1
Concrete built by a Constructor has holes
#75 opened by MyNameIsTrez - 1
Give the bunker pieces logical prices
#77 opened by MyNameIsTrez - 1
- 1
Global Script "Constant Gold Income" keeps giving gold in the Editor Mode in the Metagame & Wave Defense
#82 opened by MyNameIsTrez - 0
- 1
- 3
Nucleo gun can crash game
#68 opened by tomflenniken - 1
Request for tilted terrain frosting
#47 opened by GotchaCC - 3
Make doors significantly tougher
#15 opened by garethyr - 1
- 0
Multiple Brain Units
#41 opened by Borkorus - 0
AI does not make use of the weapon properties
#38 opened by Envy-glitch - 1
Metagame Crashing
#27 opened by JazzYourFavPagan - 0
Make terrain stronger
#13 opened by garethyr - 2
actor.StepFrame for detecting footsteps
#24 opened by pawnishoovy - 1
- 1
- 0
Post-Refactor Refactor
#18 opened by MaximDude - 0
Faction rtes need refactoring
#11 opened by MaximDude - 0
Add AI Boxes
#12 opened by garethyr - 0
Base.rte needs refactoring
#8 opened by MaximDude