[> Blender NDS exporter:
Are you developping a 3D app for the Nintendo DS? Are you using Blender to create astonishing 3D meshes? This script allow you to export easily your Blender meshes into NDS binary "GL-like" CallLists.
[> Install: Blender NDS Callist native OBJ + Texture exporter, supported on Windows 7/8/10 x86/x64:
Install these packages (deps/) IN ORDER, from the following directory:
- python-2-6-python-2.6-win32.msi
- blender-2.49b-windows.exe (do NOT run blender yet!)
- numpy-1.3.0-win32-superpack-python2.6.exe
- Pillow-2.7.0.win32-py2.6.exe
Copy the script "nds_3d_export.py" into the "scripts" directory of Blender: C:\Users[user profile]\AppData\Roaming\Blender Foundation\Blender[user folder]\scripts
- Run Blender and check the File > Export menu : you'll find a new entry called "Nintendo DS CallList". The ability to export NDS Callists using models + texture support should be available now.
[> Changelog:
v0.1: UV-textured meshes + Normals + Colors. Export into "C-style" format. Export Texture into PCX Format with correct size. v0.2: Export into "Binary" format. TODO : - 3D Animation support - Export directly into binary format
[> Infos : author : Kevin Roy website : blog.knokorpo.fr