See examples directory
Create a new exec project with zig init
. Copy an example from the examples directory into your into src/main.zig
Create a build.zig.zon
file to declare a dependency
.zon short for "zig object notation" files are essentially zig structs.
build.zig.zon
is zigs native package manager convention for where to declare dependencies
Starting in zig 0.12.0, you can use and should prefer
zig fetch --save https://github.com/softprops/zig-bson/archive/refs/tags/v0.1.4.tar.gz
otherwise, to manually add it, do so as follows
.{
.name = "my-app",
.version = "0.1.0",
.dependencies = .{
+ // 👇 declare dep properties
+ .bson = .{
+ // 👇 uri to download
+ .url = "https://github.com/softprops/zig-bson/archive/refs/tags/v0.1.4.tar.gz",
+ // 👇 hash verification
+ .hash = "...",
+ },
},
}
the hash below may vary. you can also depend any tag with
https://github.com/softprops/zig-bson/archive/refs/tags/v{version}.tar.gz
or current main withhttps://github.com/softprops/zig-bson/archive/refs/heads/main/main.tar.gz
. to resolve a hash omit it and let zig tell you the expected value.
Add the following in your build.zig
file
const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
// 👇 de-reference dep from build.zig.zon
+ const bson = b.dependency("bson", .{
+ .target = target,
+ .optimize = optimize,
+ }).module("bson");
var exe = b.addExecutable(.{
.name = "your-exe",
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
// 👇 add the module to executable
+ exe.root_mode.addImport("bson", bson);
b.installArtifact(exe);
}
Does this look interesting but you're new to zig and feel left out? No problem, zig is young so most us of our new are as well. Here are some resources to help get you up to speed on zig
- softprops 2024