This mod adds a new trait for each class of Jupiter Hell, called "Assembler". It is akin to "assemblies" in DRL.
Requirements:
Class | Trait requirement |
---|---|
Marine | Army surplus L1 |
Scout | Hacking L1 |
Tech | Whizkid L1 |
This traits allows to craft new items from old ones. Besides, manufacturer traits are preserved. Each level brings new assemblies. The list is:
Cost to assemble: 1 multitool
Base item | Assembled item |
---|---|
PA combat knife | quickblade |
PA 7.62 sidearm | CRI blaster |
PB hunter rifle | toxin rifle |
PB 9mm auto rifle | nail gun |
BA yellow weapon | red weapon* |
PBA armor | duramesh armor |
PBA helmet | class helmet |
grenade launcher | frag/EMP/smoke grenade |
Cost to assemble: 2 multitools and 1 relic
Base item | Assembled item |
---|---|
Magrail | Reloaded magrail |
EGLS | Reloaded EGLS |
Ablative armor | Repaired ablative armor |
nail gun | super nailgun |
PBA rocket launcher | bio launcher |
large medkit | large combat pack |
Cost to assemble: -10 max HP and the frozen heart
Base item | Assembled item |
---|---|
exotic item | tier 1 unique* |
unique item | next tier unique* |
utility AMP | CRI backpack |
Ancient’s drop** | O or N mod pack |
*: item type is preserved: exotic pistol will be assembled into the unique pistol (Love), etc.
**: ancient necklace, ancient armband, ancient sword, ancient gun