cpioli
Software Engineer and game developer, currently learning how to create great gameplay in the Unreal Engine.
California
Pinned Repositories
UnrealEngine_ThirdPersonController
This is the Blueprints and C++ necessary to implement a character in third person action-adventure games
PracticeProblems
C++ practice problems to test out data structures, learn new tools, and solve common problems
headAboveWater_unity
Clean version of the Unity2d Implementation of Head Above Water
IntroToShaders
Superball-Destruction
A failed experiment to turn a bouncy ball's destructive path into a game mechanic.
Ecovoi
ThirdPersonController
Work on a Player Controller for Third Person Platformer or Adventure games
AssetGraph
Visual Workflow Automation Tool for Unity.
HeadAboveWater_02
Game Prototype
HybridHarmony
cpioli's Repositories
cpioli/UnrealEngine_ThirdPersonController
This is the Blueprints and C++ necessary to implement a character in third person action-adventure games
cpioli/headAboveWater_unity
Clean version of the Unity2d Implementation of Head Above Water
cpioli/ThirdPersonController
Work on a Player Controller for Third Person Platformer or Adventure games
cpioli/AssetGraph
Visual Workflow Automation Tool for Unity.
cpioli/PracticeProblems
C++ practice problems to test out data structures, learn new tools, and solve common problems
cpioli/Superball-Destruction
A failed experiment to turn a bouncy ball's destructive path into a game mechanic.
cpioli/IntroToShaders
cpioli/HeadAboveWater_02
Game Prototype
cpioli/HybridHarmony
cpioli/Ecovoi