Pinned Repositories
Battleship
Java implementation of the game Battleship
ConnectFour
Connect Four in python using tkinter
cpmeneses
CV
cpmeneses.github.io
CV
dada_t1
tarea 1
dada_t2
tarea 2 de dada
dada_t2_2
tarea 2 de dada
FS_2023_sprint_modulo_3
FS_2023_sprint_modulo_4
segundoProyectoSpring
cpmeneses's Repositories
cpmeneses/cpmeneses.github.io
CV
cpmeneses/cpmeneses
CV
cpmeneses/FS_2023_sprint_modulo_4
cpmeneses/FS_2023_sprint_modulo_3
cpmeneses/FS_2023_sprint_modulo_1
cpmeneses/FS_2023_sprint_modulo_2
cpmeneses/segundoProyectoSpring
cpmeneses/react-fundamentals
Material for my React Fundamentals Workshop
cpmeneses/ecamp_branching
cpmeneses/dada_t2_3
tarea 2 de dada
cpmeneses/dada_t1
tarea 1
cpmeneses/dadat3
Tarea 3 de DADA
cpmeneses/tf-dann
Domain-Adversarial Neural Network in Tensorflow
cpmeneses/dada_t2_2
tarea 2 de dada
cpmeneses/dada_t2
tarea 2 de dada
cpmeneses/Plants_site
example of php and sql database use
cpmeneses/ConnectFour
Connect Four in python using tkinter
cpmeneses/Battleship
Java implementation of the game Battleship
cpmeneses/RushHour
A program to automatically solve the RushHour/UnBlockMe game
cpmeneses/test-repository
a hello world repository
cpmeneses/TeraCity
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.