/Point-and-Text

Point and Text Adventure game.

Primary LanguageHTMLGNU General Public License v3.0GPL-3.0

Point and Text Adventure game.

Making myself a little web game, inspired by Ludum Dare 41.

The theme was to combine 2 incompatible genres. My first idea is an old texted based adventure game that uses the graphical interactions of the less-old point and click adventure games. All story telling would be through text. All player interactions would use iconographic cursors to click on words within the story. Thus representing an action performed on an object, or a verb paired with a noun, as in old text games. "get lamp"

game screenshot

Unfortunately, I never submitted the game to ldjam.com, as I really only got involved the last day. Still though, in the spirit of the event, I am making something, anything. Putting it out there and continuing to work on it.

You can see my current development copy here: http://taoexmachina.com/Point-and-Text/index.html

As of this writing, I still have quite a bit to do. It's currently more of a "tech demo" or "minimum viable product". The game presents an interface with some buttons, cursors, text feed, and a couple objects to "look" at.

Next steps will include: implement a set of game state variables. differentiating the action taken on click. refactoring the code a bit. and a whole lot of story writing.